Difference between revisions of "Lamia/Builds"
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| − | * | + | *[[Queen of Enchantment]] grants her Phys/Dark Pierce, [[Null Mortal]], a 40% boost to her accuracy and a 100% Critical hit rate. At the start of own turn, she will grant the team an additional Press Turn, cast [[Tarukaja]], then will lower the enemy’s Phys/Dark Affinities by 2 levels while simultaneously removing their [[Bulwarks]]. |
| + | *While active, she increases the party’s damage when striking a weak point by 20%. With her innate [[Wretched Blow]], it jumps to a 50% boost for herself. | ||
| + | *Her Order Crest does a Magic Phys/Dark 100BP AoE with an 80% chance of [[Charm]]. This will proc constantly as it only requires any other ally to hit weak points twice, and after her active is used. | ||
| + | *Her active, [[Serpentine Reparation]] is a 160BP Physical Phys/Dark single target attack that chains into a 120BP AoE. Since this procs her Order Crest, it results in a 380BP attack on one enemy. | ||
| + | **Altogether the damage boosts for her and her party, multiple attack chains, PT gen and buff swing make Lamia the perfect Phys/Dark Prelim unit. She will skyrocket your bonus ratings when paired with [[Hachiman]] or [[Ame no Futotama]]. | ||
| + | *[[Sanguine Feast]] is a good tool for [[Deceit 14]] as it is a random targeting skill. It is made even better as her innate passive provides 40% [[reverse damage reduction]] for AoE and random-target skills in any Stage 14 of Brands of Sin. | ||
| + | *[[Serpentine Aid]] in Yellow is perfect for Democ, as it further increases the party’s damage dealt for weak points by 15%. On the other hand, [[Butcher]] in Purple is better for when hitting weak points isn’t guaranteed, such as in Brands of Sin. | ||
| + | *Good panels that offer a 15% boost to Phys/Dark damage in P1 (with another 30% boost in P3!) and a 1MP reduction to her active. Panel 2 is the best one as it increases her party’s damage yet again for 15% general damage, and will fire off her Order Crest at the end of her team’s turn. | ||
|con= | |con= | ||
| − | * | + | *Weak to Ice unless Teal. |
| + | *No innate HP boosts might give her trouble staying alive. | ||
| + | *No innate ailment immunities. | ||
| + | *Not suited for PvP: | ||
| + | **Not fast or supportive enough to justify being on a T1 or T0, and practically no bulk makes her useless in a T2 team. | ||
| + | **Her Chain Effect timing is susceptible to being entirely stopped by even a slower [[Nuwa]]’s [[Spirit Chains of Suppression]]. | ||
| + | **Even if the PT gen chain goes off, it will result in your team getting immediately hit by double [[Spirit Chains of Indignation]] by [[Asura Lord M]]. | ||
| + | **100BP AoEs will easily be soaked up by [[Chefei]]. Speaking of Chefei, forced AoE’s can be troublesome if fighting Repel/Drain units, such as [[Yggdrasil]]. | ||
|notes= | |notes= | ||
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| − | * | + | *{{DemonIcon|Hachiman|size=32px}} {{DemonIcon|Ame no Futotama|size=32px}} {{DemonIcon|Chaos Hero|size=32px}} |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Latest revision as of 08:16, 16 September 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| S | C | C | C | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | |||||||