Difference between revisions of "The 6th Angel/Builds"

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(Role Summary)
(Role Summary: pair with michael)
 
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! colspan="2" class="unsortable" | Best Archetype(s)
 
! colspan="2" class="unsortable" | Best Archetype(s)
 
! rowspan="2" | PVE
 
! rowspan="2" | PVE
! colspan="2" class="unsortable" | PVP
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! colspan="3" class="unsortable" | PVP
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Tournament
 
|-
 
|-
 
<section begin=tierentry />{{TierListData|demon=The 6th Angel|pvebest1=Purple|pvebest2=Teal|pvebest3=Red|pvpbest1=Purple
 
<section begin=tierentry />{{TierListData|demon=The 6th Angel|pvebest1=Purple|pvebest2=Teal|pvebest3=Red|pvpbest1=Purple
|pve=A
+
|pve=B
|offensive=ABdefensive=B
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|offensive=C
 +
|defensive=C
 +
|tournament=C
 
|democPrelim=5
 
|democPrelim=5
 
|democBoss=5
 
|democBoss=5
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*Has issues with [[Camael]]'s MP cost increase, especially as [[Last Nemesis]] cannot be reduced to 4 MP cost.
 
*Has issues with [[Camael]]'s MP cost increase, especially as [[Last Nemesis]] cannot be reduced to 4 MP cost.
 
|notes=
 
|notes=
 +
*Pairs well with [[Michael]], who can refresh 6th Angel's Bulwarks, keep 6th healthy for its above-99%-HP damage reduction, boost damage of Divines/Heralds, and reduce Light Affinity of enemies.
 
*A limited collab unit. Nobody knows if or when it will be rerun.
 
*A limited collab unit. Nobody knows if or when it will be rerun.
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|pairwith=
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* {{DemonIcon|Michael|size=32px}}
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 08:30, 17 September 2025

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
The 6th Angel.jpg The 6th Angel
Purple Teal Red Purple B C C C
Pros
  • With 50% innate Light Damage, 237 Mag stat, 40% damage amp under bulwark, and 25% magic damage in purple, 6th is going to hit hard. Add in the fact that Last Nemesis is a 280 BP light magic skill that pierces bulwark, has remnants, ignore Endures, AND casts Five Elements on the team after use, and 6th is going to be doing a LOT of light damage. The Five Elements effect is also powerful against The 10th Angel, countering her Rejection chain.
  • Impregnable is a loaded passive that adds Light Pierce, grants a 100% hp bulwark for 3 turns at the start of the first turn, grants 20% HP, and at the start of their own turn, does a 100 BP bulwark piercing light attack, and does a one turn Debilitate every time this demon does a magic or fractional attack.
  • Gains damage, self healing, Null Mortal, and party damage from panels, making it a loaded set of panels.
  • Incredibly powerful at farming BoS S14. One of the key demons for doing faster clears.
Cons
  • In PvP doesn't quite do enough to always be a good choice. When competing with demons like Demeter, The 10th Angel, Camael, and Maria, it can be challenging to slot it into a team.
  • Has issues with Camael's MP cost increase, especially as Last Nemesis cannot be reduced to 4 MP cost.
Notes
  • Pairs well with Michael, who can refresh 6th Angel's Bulwarks, keep 6th healthy for its above-99%-HP damage reduction, boost damage of Divines/Heralds, and reduce Light Affinity of enemies.
  • A limited collab unit. Nobody knows if or when it will be rerun.
Synergies

PvE Builds

PvP Builds