Difference between revisions of "Hariti/Builds"
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|pro= | |pro= | ||
| − | + | *With innate 40% damage boosters (80% to Cursed enemies), Hariti will hit hard with her random attacks. [[Hariti (Skill)]] is reminiscent to [[Queen of the Night]], activating a random targeting skill TWICE when a party member is about to act. | |
| + | *[[Discipline]] proves to be extremely useful in [[Deceit 14]], as it is not only a random targeting Phys/Force skill, but it applies Curse to those hit. After activating, it will restore 2MP and 20% to all party members as well as a 1-turn [[Tetraja]]. | ||
| + | *Really great panels, with P1 granting complete ailment immunity, and lowering Phys/Force attributes by 1 level at the start of her own turn. P2 grants Null Mortal, and providing an auto-Concentrate after [[Discipline]] is used. | ||
|con= | |con= | ||
| − | + | *Built mostly for [[Deceit 14]] and [[Democalypse]], she has little utility in PvP. | |
| + | *No HP boosters which means she is very frail and will need further ally support to improve her survivability. | ||
| + | *Not the best awakening skills. | ||
|notes= | |notes= | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Latest revision as of 01:46, 18 October 2024
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| A | C | C | - | ||||
| Pros |
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| Cons |
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| Notes | - | ||||||
| Synergies | - | ||||||