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| − | May or may not actually use this
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| − | * <s>If something is not filled in then it's either because the faction/player has a Japanese name and I can't be bothered to OCR it, or I don't have access to that information. </s>
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| | = Democalypse = | | = Democalypse = |
| | <div class="mw-collapsible" style="overflow:auto;"> | | <div class="mw-collapsible" style="overflow:auto;"> |
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| − | == Rewards ==
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| − |
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| − | {| class="wikitable"
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| − | |-
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| − | ! colspan="4" | Faction Ranking Rewards || colspan="4" | Faction Ranking Rewards (BONUS AREA)
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| − | |-
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| − | ! Top || Gems || Demo Coins || Magnetite || Top || Gems || Demo Coins || Magnetite
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| − | |-
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| − | | 0.1% - 3.0% || 300 || 250 || 500,000 ||0.1% - 3.0% || 450 || 375 || 750,000
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| − | |-
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| − | | 3.1% - 10.0% || 250 || 200 || 150,000 || 3.1% - 10.0% || 375 || 300 || 225,000
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| − | |-
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| − | |10.1% - 40.0% || 250 || 150 || 50,000 || 10.1% - 40.0% || 375 || 225 || 75,000
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| − | |-
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| − | |40.1% - 70.0% || 200 || 100|| 30,000 || 40.1% - 70.0% || 300 || 150|| 45,000
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| − | |-
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| − | |70.1% - 100.0% || 200 || 50 || 10,000 || 70.1% - 100.0% || 300 || 75 || 15,000
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| − | |}
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| − |
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| − | {| class="wikitable"
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| − | |-
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| − | ! colspan="4" | Personal
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| − | |-
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| − | ! Top || Yasaka Magatama 1★ || Prize Cube (Personal) || Kasane Magatama
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| − | |-
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| − | | 0.1% - 3.0% || 10 || 10 || 1
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| − | |-
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| − | | 3.1% - 10.0% || 8 || 5 || 1
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| − | |-
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| − | |10.1% - 40.0% || 8 || 1 || -
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| − | |-
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| − | |40.1% - 70.0% || 6 || -|| -
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| − | |-
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| − | |70.1% - 100.0% || 6 || - || -
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| − | |}
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| − |
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| − | {| class="wikitable"
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| − | |-
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| − | ! colspan="2" | Prize Cube (Personal) can contain
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| − | |-
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| − | ! Kasane Magatama
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| − | | 1
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| − | |-
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| − | !Blank Genome
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| − | | 1
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| − | |-
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| − | !Skill Extraction File
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| − | | 2
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| − | |-
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| − | !Yasaka Magatama 2★
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| − | | 2
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| − | |-
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| − | !Macca
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| − | | 100,000
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| − | |-
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| − | !Macca
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| − | | 50,000
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| − | |}
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| − |
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| − | {| class="wikitable"
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| − | |-
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| − | ! Participation Reward (up to 2 times daily)
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| − | | Gems x20
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| − | |-
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| − | !Vanquish Reward
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| − | | Demo Coins x10
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| − | |}
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| | | | |
| | == Area Info == | | == Area Info == |
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| | </div> | | </div> |
| | | | |
| − | == Tips and strategies for democalypse== | + | = Advents = |
| | | | |
| − | === General tips ===
| + | <div class="mw-collapsible mw-collapsed" style="overflow:auto;"> |
| − | * you have two teams, with six demons each, so 12 in total. But you don't need brand sets for all of them. After you have given your team A your best brands and fought the boss for today, just exchange the brands from team A to team B. After you're for the day change them yet again.
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| − | * If you want to do well every democalypse, you'll have to use a lot of resources each cull: using Blank Genomes on good skills, using a lot of Yasaka Magatamas, and leveling up skills.
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| − | | |
| − | === Horde tips to improve/maximize your multiplier ===
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| − | | |
| − | For the horde wave, there are a few different things you can do to maximize your multiplier:
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| − | * [[Mot]] and [[Masakado A]] both give you additional press turns, which will increase your multiplier and make it easier to clear the horde's HP.
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| − | ** Use both of them in your team A for the best possible multiplier. But only if your [[Mot]] is not Panel 3! If he is, you'll want to use him in the boss wave instead.
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| − | * For most elements you will need to have both [[Auto-Taruka]] and [[Auto-Rakunda]] to be able to clear the horde's HP.
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| − | ** In some elements the horde will either use [[Dekunda]] (Dark) or [[Rakukaja]] (Fire), so using a demon that applies Rakunda again is somewhat needed ([[Agni]]'s [[Ignite]] for Dark or Fire, [[Schierke]] or [[Quetzalcoatl A]] for Fire)
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| − | * Some Demons have an automatic attack at the start of the 2nd turn, namely [[Agni]] for Fire, [[Anzu]] for Elec, and [[Ym]] for Ice, which will net you a bonus multiplier of 0.4 points. For Phys, [[Jack the Ripper]]'s [[Terror of London]] will hit random enemies 1-3 times, which will net you an extra multiplier of 0.1
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| − | to 0.3 points, depending on how many ''different'' enemies were hit(not how many in total!).
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| − | ** So the best possible setup for Fire/Elec/Ice/Phys is [[Masakado A]], [[Mot]], and the right demon above to maximize your multiplier(if you can clear the horde's HP)
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| − | * [[Masakado A]] has a really bad magic stat, so making your other demons go before him is paramount to maximize your damage. You will need to farm good lead brands for your other demons, or make them faster with AG mitamas.
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| − | | |
| − | === Boss tips to improve your damage ===
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| − | | |
| − | * Auto skills do not work. Don't waste your skill slots on [[Auto-Taruka]]/[[Auto-Rakunda]]/[[Auto-Rebellion]]!
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| − | ** Due to that, we'll have to use other ways to gain buff control to maximize our damage.
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| − | | |
| − | * Prime example is [[Abaddon A]]. His [[Lord of the Abyss]] will Auto-Debilitate the boss at the start of the battle.
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| − | ** To take it one step further, give [[Abaddon A]] a buff: either [[Blood Rush]], [[War Dance]], or [[Luster Candy]] (Skills that are counted as debuff (like Offensive Cry) will not work!) Change his AI to Support, and give him an element skill to hit the weakness with.
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| − | ** You have to carefully brand [[Abaddon A]], as he will not use his buff if his ATK is too high. The higher his HP is the higher the threshold for ATK becomes for him to still use the buff. Likewise, using a "better" buff (e.g. [[Luster Candy]]) raises the threshold as well.
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| − | ** You will also need to to give him lead brands to make sure he goes second to not waste a full press turn.
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| − | ** Try out a few brand combinations in the simulations. Life+Lead brands with MATK primaries and HP tertiaries can work. Or Spell+Lead with some HP primary and MATK sprinkled in. You also want to give him Speed tertiaries where possible, since you cannot afford to go second in the boss fight in day 2/3, or else you waste a whole turn of debuffs. (Remember, Boss AG * 100 is the required battle speed to go first)
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| − | | |
| − | * Other ways to buff:
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| − | ** You can do the same with [[Agni]], buffing on the second press turn, and [[Ignite]] will Rakunda the boss at the start of the second round.
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| − | ** [[Norn]] gives you Auto-Luster Candy at the start of the boss battle. (She can not debuff, but you can get the Rakunda from other demon, like [[Agni]]'s [[Ignite]], [[Mahakala]]'s [[Wrathful Flame]], [[Garuda A]] with Panel 2, [[Vasuki]] with Panel 3 etc.
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| − | ** That being said, every demon with War Dance/Blood Rush/Luster Candy can buff your team during the boss, but at some point three good damage dealers will outdamage two good damage dealers plus one really bad magic user that buffs.
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| − | ** Some even use Panel 3 [[Zaou-Gongen]] with [[Blood Rush]]/[[Luster Candy]] to increase their Phys team's score, so only the sky's the limit!
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| − | * If you have [[Mot]] with Panel 3 the line-up for your team will be (in almost every element, but not all!) your 2 best damage dealers, plus [[Mot]] with [[Luster Candy]] in the 3rd position. [[Mot]] will LC on his first turn, wasting a full press turn, but ''both'' of your best damage dealers get the benefit of an additional turn in round 2 and 3. This should normally outdamage a comp where [[Mot]] 2nd in the turn order, but it's best to try it out yourself!
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| − | | |
| − | * Herald Teams:
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| − | * Using a full herald team with [[Uriel]]. [[God's Fire]] will provide a Tarukaja buff at the beginning of the battle, and with Panel 2 give you Rakunda as well. So you have all the buffs/debuffs that you need.
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| − | * the second herald should be [[Seraph]], and the third can be whatever herald/divine demon you have. Choose depending on the element; [[Metatron]], [[Michael]], [[Mastema]], [[Gabriel]], [[Raphael]], and [[Azrael]] are all viable options.
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| − | | |
| − | * Bottom line(for non-phys elements): at high(est) level you want:
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| − | ** Team A horde: [[Masakado A]], [[Mot]] (if not Panel 3), and one other damage dealer. For Boss you want [[Mot]] Panel 3 with [[Luster Candy]], and your 2 biggest damage dealer. If no [[Mot]] Panel 3, [[Abaddon A]] is for most elements a fine choice.
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| − | ** Team A boss: Herald team with [[Uriel]] Panel 2, [[Seraph]], and one more herald.
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| − | | |
| − | | |
| − | * Be familiar with your demons' skills and panels.
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| − | ** Example: for Force, [[Garuda A]]'s [[Gale Talon]] applies Rakunda for one turn each time he uses it at Panel 2. [[Susano-o]]'s [[Kusanagi]] applies Tarukaja for 3 turns. A combination of those two opens up a slot for an additional good damage dealer in place of [[Abaddon A]]!
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| − | | |
| − | * On the [[Formulas]] page we have all the damage/crit/accuracy related formulas, so you can calculate damage and even pseudo-simulate your demos with a bit of effort and the the spreadsheet program of your choice!
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| − | | |
| − | == Scores ==
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| − | | |
| − | Democalypse scores are now found on its on page: [[Democalypse Ranking]]
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| − | | |
| − | | |
| − | == Ideal Democalypse Teams ==
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| − | | |
| − | === Dark ===
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| − | | |
| − | {| border=0 align="left"
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| − | |+'''Dark Prelim Team A'''
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| − | | valign="top" |{{DemonBuild:Thin|demon=Yama|archetype=Red|skill1=Dark Amp|skill2=Dark Enhancement|brands=Spell|statreq=P12}}
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| − | | valign="top" |{{DemonBuild:Thin|demon=Anubis|archetype=Purple|skill1=Dark Amp|skill2=Mamudodyne|brands=Spell, Lead|statreq=P3}}
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| − | | valign="top" |{{DemonBuild:Thin|demon=Masakado A|archetype=Purple|skill1=Auto-Rakunda|skill2=Mamudodyne|brands=Spell|statreq=P1}}
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| − | |}
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| − | <div style="clear: both;"></div> | |
| − | | |
| − | {| border=0 align="left"
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| − | |+'''Dark Boss Team A'''
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| − | | valign="top" |{{DemonBuild:Thin|demon=Cernunnos|archetype=Purple|skill1=Dark Enhancement|skill2=Master Assassin|brands=Spell|statreq=P3}}
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| − | | valign="top" |{{DemonBuild:Thin|demon=Izanami|archetype=Red|skill1=Dark Amp|skill2=Dark Enhancement|brands=Spell|statreq=P3}}
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| − | | valign="top" |{{DemonBuild:Thin|demon=Mot|archetype=Purple|skill1=Luster Candy|skill2=Hell Gaze|brands=Spell|statreq=P3}}
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| − | |}
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| − | <div style="clear: both;"></div>
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| − | | |
| − | {| border=0 align="left"
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| − | |+'''Dark Prelim Team B'''
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| − | | valign="top" |{{DemonBuild:Thin|demon=Mahakala|archetype=Purple|skill1=Dark Amp|skill2=Mamudodyne|brands=Spell|statreq=P2}}
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| − | | valign="top" |{{DemonBuild:Thin|demon=Alice|archetype=Purple|skill1=Dark Enhancement|skill2=Mamudodyne|brands=Spell|statreq=P12}}
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| − | | valign="top" |{{DemonBuild:Thin|demon=Agni|archetype=Purple|skill1=Auto-Taruka|skill2=Mamudodyne|brands=Spell|statreq=P2}}
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| − | |}
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| − | <div style="clear: both;"></div>
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| − | | |
| − | {| border=0 align="left"
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| − | |+'''Dark Boss Team B'''
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| − | | valign="top" |{{DemonBuild:Thin|demon=Uriel|archetype=Purple|skill1=Dark Amp|skill2=Hell Gaze|brands=Spell|statreq=P2}}
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| − | | valign="top" |{{DemonBuild:Thin|demon=Seraph|archetype=Clear|skill1=Dark Amp|skill2=Hell Gaze|brands=Spell|statreq=P3}}
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| − | | valign="top" |{{DemonBuild:Thin|demon=Metatron|archetype=Red|skill1=Dark Amp|skill2=Hell Gaze|brands=Spell|statreq=P3}}
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| − | |}
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| − | <div style="clear: both;"></div>
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| − | | |
| − | == Personal Faction Scores ==
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| − | now on [[user:Sushimuffin|Sushimuffin]]
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| − | | |
| − | = Advents =
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| | Spirit Merge added V2.4.00; around 11.7.2019 <br> | | Spirit Merge added V2.4.00; around 11.7.2019 <br> |
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| | | Indrajit || 1 || Tenma | | | Indrajit || 1 || Tenma |
| | |} | | |} |
| | + | </div> |
| | | | |
| | = Chapter Rewards = | | = Chapter Rewards = |