Difference between revisions of "Medusa/Builds"
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*Overall, an incredibly effective defensive unit against hyper-offense T1 teams. | *Overall, an incredibly effective defensive unit against hyper-offense T1 teams. | ||
|con= | |con= | ||
| − | * | + | *A large majority of Meta demons are (often innately) immune to Bind. |
| + | *And most T2 demons (and some T1 demons) don't even use Phys/Mag ATK as their main Attack stat, using HP or their Phys/Mag defenses instead, making Intimidation often pointless against these demons. | ||
| + | **These two points make Shudder nothing more than an auto-War Cry (for a single turn), which means she may struggle to really make any real use of it against T2/Mid-Range teams that often cover these weaknesses. | ||
|notes= | |notes= | ||
* | * | ||
Revision as of 13:30, 12 March 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| A | A | A | A | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | |||||||